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Spaceship Model

This ship was created in 3D Studio Max for use in a space shooter game in the Unity game engine. The most basic ship model was imported from public space. Then thrusters, rudder, wings, blasters, and all other miute details were added. After the the UVW Map of the ship was exported to Photoshop where the texture was created. After the texture was applied the ship was rendered and saved as a 3DS file.

Ship Model Basic 1

This is one of the most basic parts of the ship and the starting point of the model

Ship Model Basic 2

Another view of the basic model

Ship Model Basic 3

Adding wings

Ship Model Basic 4

Wings added with blasters being made

Ship Model Basic 5

Final basic design

4 Views

Top, front, side, and orthographic views

Ship Model Basic 6

Basic background texture added

Ship Model 7

UVW Mapping for the texture

Ship Texture

Fully mapped out texture

Ship Model and Texture

UVW Map in relation to the ship model

Final Ship Design with Texture

Final model with texture

Ship Render

Final model rendered

© 2/25/16 Patrick Caswell CG2.

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