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Computer Engineering Graphics 2
Unity Project Screenshots
![]() The beginning setup of the Roll-a-Ball game. | ![]() Platform setup and the creation of character and lights. | ![]() Addition of walls, Rigidbody, and Collieders. |
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Roll-a-Ball
Space Shooter
![]() Ship designed in 3D Studio Max imported to Unity. | ![]() Background and basic asset creation. | ![]() Texture added to background. |
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![]() Background texture changed, assets improved. | ![]() Adding components | ![]() New code created to control the player. |
![]() Code being written to tell objects when they needed to destroy themselves or are hit. | ![]() Code being finalized for the player controller script. |
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