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Unity Project Screenshots

Roll-a-Ball 1

The beginning setup of the Roll-a-Ball game.

Roll-a-Ball 2

Platform setup and the creation of character and lights.

Roll-a-Ball 3

Addition of walls, Rigidbody, and Collieders.

Roll-a-Ball

Space Shooter

Space Shooter 1

Ship designed in 3D Studio Max imported to Unity.

Space Shooter 2

Background and basic asset creation.

Space Shooter 3

Texture added to background.

Space Shooter 4

Background texture changed, assets improved.

Space Shooter 5

Adding components

Space Shooter 6

New code created to control the player.

Space Shooter 7

Code being written to tell objects when they needed to destroy themselves or are hit.

Space Shooter 8

Code being finalized for the player controller script.

© 2/25/16 Patrick Caswell CG2.

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