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Spaceship Shooter

This game was built of the ideas we learned from in the creation of the Roll-a-Ball game, 3D Studio Max, and Photoshop. This game used the spaceship model created in 3D Studio Max as the main character. The coding that was learned from the Roll-a-Ball game was buil of with the use of random movement and utilization of creation and destruction coding. Photoshop was used to create the backgrounds and textures.

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